LightWave 11.6 – Near Limitless Render Nodes!

Lightwave_11.6LightWave 11.6-  Source:

LightWave is rated among the top most popular tools in the film industry. This amazing software has been used to produce blockbuster films like, “Skyfall,” “The Hunger Games,” The Amazing Spider-Man,” “The Adventures of Tintin,” “Avatar,” “The Walking Dead,” “Battlestar Galactica: Blood & Chrome,” “Fringe,” “CSI: Crime Scene Investigation,” and lots more.

Even though the 3D LightWare group is still focused on Stereoscopic 3D, the software seems to still be popular with animated films.

The coolest new thing coming now is that the new software will offer support for 3D printers, which we can plainly see is the next big thing exploding in the 3D world.

Here is a great playlist of tutorials for LightWave 11:

Brand New features in LightWave 11.6 (taken from LightWave 3D Group):

Streamline Real-Time Virtual Production, Pre-Viz, & Game Development: Use NVIDIA CgFX shader technology to create 3D assets for virtual production, game development or pre-visualization and view assets in LightWave OpenGL precisely as they appear in the final real-time display engine. “Users can now place Normal Maps on to 3D objects to make lower-polygon objects/characters display as higher-resolution objects, and create custom CgFX shaders or ustilize existing CgFX shaders.”

Fresh new Methods of Animation: Using the Spline Control tool, nulls and/or other “objects act as nodes in a spline to control or deform objects such as tentacles, tails, whips or even elevators. Raycast Motion utilizes Raycasting technology to make an object aware of its surroundings in an animation; the Compound Node allows users to simplify and customize complex networks down to a single node.”

Review in Full Stereoscopic 3D: It supports 3D Vision Pro, NVIDIA 3D Vision and HDMI stereo devices, 3D designers and artists can visualize high-quality advanced stereoscopic 3D environments across several different devices, such as enabled desktop monitors and multi-projector wall displays.

Output Support for 3D Printers: LightWave Modeler now contains new import and export options which support STL and PLY file formats. VRML is also supported. This offers surface color data which enables 3D color printing of objects that contain texture maps. It also enables,”Full control of the export format used, whether in ASCII or binary, the up direction, and units for export.” New geometry clean up tools that are geared towards 3D printing output are come with it.

LightWave 11.6 will be shipped in the last quarter of 2013 and is expected to sell for USD $1495


“LightWave 11.6 software offers modeling, rigging, animation, effects, dynamics, and near limitless render nodes in an award-winning integrated LightWave render engine.” Taken from

-Val Cameron/Dreamlight

PS: Save at least 10 times design and render time, master 3D speed HERE



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