How to start making a Myst-alike game in 30 min

Some time ago, I talked about the Adventure Maker and how you can make Myst-alike games for free…

Well, today – I´m going to actually show you how that´s done – from creating the renders in Vue 8 Infinite, to stitching the 360 degree panoramas using the Image Combiner that comes with the Adventure Maker – to loading the final images and creating the actual nodes with hots spots that you can click on to move around in the game.

In less than 30 minutes! (Give an take some rendering time)

I´m using Vue, since it´s so easy to use for this purpose. I´m mean, Vue just rocks when it comes to… creating ROCKS! 🙂

You can use Bryce, Terragen, POV-ray and 3D Studio Max with the provided examples on the Adventure Maker website as well.

I´ve created some using Lightwave before, and I´ve heard that Poser can do the right renders without trouble.

I´ve actually had some issues with DAZ Studio, but there is a work around and I´ll post a note on that shortly.

So, ready to get started?


Here´s the first video, that will walk you through the scene creation and rendering in Vue.

View video 1:

And here´s the second video, that will walk you through finalizing the rendering, then move on to the stitching and finally setting up the game nodes.

A node is simply a position in your game, where you can rotate 360 degrees and click on hot spots to get to other nodes – progress through the game…

View video 2:

Allrighty, I hope you had some serious fun!

As always, let me know what you think – and if you liked the videos, don´t forget to forward them to your friends.

Thanks a bunch and see you soon!

PS. I actually made a small mistake during the second video, while positioning the second hotspot. It´s supposed to be the opposite of the first one, but it ain´t… 🙂


6 Responses to “How to start making a Myst-alike game in 30 min”

  1. midnight_stories June 9, 2010 at 12:06 pm #

    I’ve had this program for a while but never looked to use it this way opens up some interesting possibilities. Thanks for sharing !!!

  2. TheOwl June 9, 2010 at 5:50 pm #

    I will really appreciate learning about this workaround in DAZ Studio.

    *Waits patiently*

  3. sgreco June 9, 2010 at 6:45 pm #

    Unfortunately, Adventure Maker’s end-product games will not run properly in windows 7 and the devs have stated they are abandoning the project and will not be implementing updates to accomodate win7. Sad, really, it was such an excellent piece of software. I think theyre willing to give/sell it tho, if dreamlight or anyone wants to pick up where they left off.

  4. Nephelle June 10, 2010 at 4:42 pm #

    Thank you for all of the tutorials, Waldemar, but sgreco is correct. Sadly, Adventure Maker does not work in Windows 7 or even very well in Vista and it likely never will as the owner, Giovanni Albani, has more or less abandoned it.

  5. mandelbrot October 30, 2010 at 1:56 pm #

    Thank you for the tutorial. I wish somebody would develop interesting things like this for Linux. I wish more creatives would abandon the endless slavery that Windows has become and embrace Ubuntu or something open source.

  6. OutlandishArtist February 5, 2011 at 7:24 pm #

    Hi. I realize this is an older post but I’d just like to mention that the maker of Adventure Studio is in fact continuing with the project and has recently updated both Adventure Studio and the Cubic Panorama plugin so that its compatible with Windows 7. So that’s cool. So I’d love to hear about that workaround for Daz Studio as that’s my main 3d program at the moment. Unfortunately Vue 8 is giving me trouble with my ATI graphics card. So I’m having to find alternatives to work with until I can get that fixed. Besides Daz is pretty cool for a lot of things. Oh and thanks for the tutorial. Adventure maker is really cool and I wouldn’t have known of it’s existence if not for this site.

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