We are only Human
All day long fighting to get the right idea, trying, learning, failing…doing it again and again…
This is common to many of us!
Yesterday, I had a look at the DAZ website and stared at a familiar character I had always found fascinating.
Without looking at the vendor’s name, I recognized that this was the work of the great artist Pixeluna:
She had updated one of her great characters to Genesis 3 Female and the work is as always outstanding!
I have followed her work since I started 3D (nearly 10 years now…) on many websites and Pixeluna’s work always inspires me…
I also learned how to set an injection/removing file in one of her tutorials…Really a great artist!
How to do something similar?
The basic idea is quite simple….and there are many ways to achieve it. Here is one:
Load your base image in your photo editor
Add the pattern you want to create in a specific area, save your new diffuse map.
Duplicate your base layer, de-saturate and invert to get displacement.
The fill color should be as above 128/128/128 for DAZ
White displace outward, black inside.
Duplicate your pattern and save your new displacement map
In DAZ, set your new diffuse map to the color channel and your new displacement map to the displacement channel and set min/max values
And here is the result:
Far from the quality of Synx, but that’s the idea. You can achieve more complex effects with transparency maps.
What a talented artist can do:
With this base trick, you can imagine the quality and complexity of this product to get such nice result!! A must have in your Runtime!
Really a great product!!
That’s not all:
With Traveler and Shadownet, amazing artist too, they created a fabulous outfit to match the character.
Just try to rig once the “back bone” of the outfit and you will realize that the price is ridiculous compared to the skill and knowledge necessary to achieve that amazing outfit!
Want to know the tricks to create outstanding Sci-Fi characters?
Happy creative day !!