Create cool 3D models in Hexagon and create an income while having fun!
Whether you’re dreaming of making cars, outfits for Genesis, buildings, organic shapes or sci-fi, it’s all here.
Step by step instruction, from your first steps, to complete detailed DAZ Studio / Poser model.
Brought to you by bestselling DAZ 3D vendor, professional 3D artist, modeler, coach and mentor, Val Cameron a.k.a. Dreamlight.
Featuring bestselling DAZ 3D vendor and professional modeler Jason White from 2Create.
This comprehensive, step by step training covers the entire work flow from Hexagon to DAZ Studio. Start selling your own props at DAZ 3D all using free (or almost free) software.
Presented in HD 1280 x 720 high quality MP4 + WMV video tutorials, divided into easy to follow modules.
1. How to create simple & complex items in Hexagon and get the hang of the entire workflow, from modeling, to uv-mapping and texturing as well as importing into DAZ Studio with all the tweaks needed to make your models look like a million bucks
2. Master building & structure, car and sci-fi modeling in Hexagon
3. How to model, uv-map and texture gorgeous outfits for genesis / Genesis 2, V5 + V6, including dresses, tops and skirts.
4. Master all the specific Hexagon tools for quick and easy modeling
5. Discover the tools you don’t need and that will just waste your time
6. Download the entire program for easy access forever
MODULE 1: THE MIND BEHIND SUCCESS AND INTRO TO HEXAGON TOOLS
This module explains what you can expect from this training, as far as becoming a successful vendor and 3D modeler and also dives into the basic concepts of Hexagon.
01.01 – Welcome And The Concept Of Creating An Income Online
1.02 – The Triad Of The Perfect Product
01.03 – How To Overcome Fear
01.04 – Hexagon Intro
01.05 – Hexagon Fast Extrude
01.06 – Hexagon Edge Tools
01.07 – Hexagon Tweak
01.08 – Hexagon Weld
01.09 – Hexagon Connect
01.10 – Hexagon Disassociate Points
01.11 – Model Master Bonus: Concept Of Points, Lines, Edges And Polygons
01.12 – Model Master Bonus: First Steps In Hexagon
01.13 – Model Master Bonus: Hexagon Individual Smoothing
MODULE 2: WORKFLOW OVERVIEW
This module explains the entire workflow from your idea, to ready for DAZ models and showcases all the necessary steps.
02.01 – Workflow
02.02 – Modeling And UV-Mapping
02.03 – Exporting, Importing And Texturing
02.04 – Packaging
MODULE 3: BUILDINGS AND STRUCTURES
How to use powerful Hexagon tools when creating a Mediterranean house, with a door, windows and balustrade.
03.01 – Modeling A Balustrade
03.02 – Modeling A Window
03.03 – Modeling A Door
03.04 – Assembly
03.05 – DAZ Studio Specific Packaging
03.06 – Model Master Bonus: What Is Optimization?
03.07 – Model Master Bonus: Optimizing In Hexagon
03.08 – Model Master Bonus: Exporting Using OBJ
03.09 – Model Master Bonus: Importing in Poser 7
03.10 – Model Master Bonus: Importing In DAZ Studio 4
03.11 – Model Master Bonus: What Are Surfaces In DS Poser?
03.12 – Model Master Bonus: Working With Surfaces And Smoothing Angles
03.13 – Model Master Bonus: Diffuse, Specular And Ambient
03.14 – Model Master Bonus: Bump, Displacement And Normal Maps
03.15 – Model Master Bonus: Reflection And Refraction
03.16 – Model Master Bonus: Opacity And Transparency
MODULE 4: OUTFITS FOR GENESIS
How to use Hexagon to model clothing and import to DAZ Studio
04.01 – Modeling A Dress
04.02 – Modeling A Skirt
04.03 – Modeling A Top
04.04 – Putting It All Together
MODULE 5: ORGANIC MODELING
How to use Hexagon to model organic forms.
05.01 – Introduction
05.02 – Modeling A Basic Dinosaur
05.03 – Advanced Modeling : Box Model A Head – Part 1
05.04 – Advanced Modeling : Box Model A Head – Part 2
MODULE 6: CARS
How to use Hexagon to model cars.
06.01 – Car Body Modeling – Part 1
06.02 – Car Body Modeling – Part 2
06.03 – Car Body Modeling – Part 3
06.04 – Wheel And Tire Modeling
BONUS MODULE: SCI-FI STRUCTURES
07.01 – Sci-Fi Structure Concepts