2.5D Effects

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3D Model Master 2

$148.95

Already into 3D software modeling and want to take it to the next level? Whether you’re modeling for fun or already a vendor, you will benefit immediately from these professional modeling, UV-mapping and texturing techniques.

This package includes Generic 3D modeling techniques, showcased in Ligthwave, with additional techniques in Z-Brush, DAZ Studio, Poser, Photoshop and Adobe Illustrator.

With bestselling DAZ 3D vendor, 3D coach and mentor, Val cameron a.k.a. Waldemar B. from Dreamlight, and professional 3D modeler and animator Jason White from 2Create. Modules include Making of La Piazza, Modeling a Dragon Head, Painting Stunning Details in Z-Brush, Super Fast Modeling and Texturing a High Resolution Mountain Range, Super Texture Enhancer, Car Modeling, Space Craft Modeling, UV Mapping and Texturing, Stonemason’s Texturing Secrets, Modeling and Texturing Victorian Furniture and a bonus module!

Product Description

Take your 3D modeling to a PRO level. Master advanced modeling, UV-mapping and texturing techniques. Suitable whether you model for fun, or if you’re a vendor and want to take your models to the next level.

INTRODUCING: 3D MODEL MASTER 2

Generic video tutorials, focusing on Lighhwave, with special effects in Z-Brush, Poser, DAZ Studio, Photoshop and Adobe Illustrator

WMV / MP4 1280 x 720 HD high quality video tutorials

10 Modules + 1 Bonus Module – Over 10 hours

MODULE 1: MAKING OF LA PIAZZA

Jason White dives straight behind the scenes of this huge and highly successful DAZ Studio and Poser 3D model

01.01 – La Piazza Part 1 – Overview And Getting Started
01.02 – La Piazza Part 2 – Modeling And UV-Mapping
01.03 – La Piazza Part 3 – Advanced Modeling And UV-Mapping – Pillars
01.04 – La Piazza Part 4 – Advanced Modeling And UV-Mapping – Tower

MODULE 2: MODELING A DRAGON HEAD

Jason White takes you step by step using a generic approach, from photos to a final model of dragon head using Lightwave
02.01 – Dragon Head – Part 1
02.02 – Dragon Head – Part 2
02.03 – Dragon Head – Part 3

MODULE 3: PAINTING STUNNING DETAILS IN Z-BRUSH

Painting geometry details directly on 3D models is what Z-Brush is excellent at, and Jason White from 2Create shows you how you can do it with ease

03.01 – Painting Stunning Details On Dragon Head / Buildings In Z-Brush – Part 1
03.02 – Painting Stunning Details On Dragon Head / Buildings In Z-Brush – Part 2

MODULE 4: SUPER FAST MODELING AND TEXTURING A HIGH RESOLUTION MOUNTAIN RANGE

Val Cameron first showcases the limitation of displacement mapping as far as geometry creation, and then dives straight into simple box modeling that quickly turns into a beautiful high resolution mountain range. The model is then textured inside Photoshop and everything is brought into DAZ Studio for final tweaks

04.01 – Modeling And Texturing A High Rez Mountain Range, Quickly And Easily And Making It Look Great In DAZ Studio

MODULE 5: SUPER TEXTURE ENHANCER

Ambient Occlusion is the darkness that occurs on parts of props where overall lighting cannot reach. Jason White from 2Create showcases how to render an occlusion pass in Lightwave / Poser and how to apply the occlusion map to a DAZ Studio prop for immediate better look and more details

05.01 – Rendering Occlussion Maps In Lightwave / Poser And Adding Them To DAZ Studio Props For Immediate Better Look And More Detail

MODULE 6: CAR MODELING

Pro 3D modeler Jason White from 2Create showcases a special technique he used when modeling his amazingly detailed Pantera De Tomaso car model using Lightwave

06.01 – How To Create Beautiful Body Of A Car – Pt 1
06.02 – How To Create Beautiful Body Of A Car – Pt 2
06.03 – How To Model A Detailed Car Tyre In Lightwave

MODULE 7: SPACE CRAFT MODELING

Pro 3D modeler Jason White from 2Create showcases his approach to designing and modeling a space craft using Ligthwave and generic techniques

07.01 – Modeling A Space Craft – Part 1
07.02 – Modeling A Space Craft – Part 2
07.03 – Modeling A Space Craft – Part 3

MODULE 8: SPACE CRAFT UV-MAPPING & TEXTURING

Pro 3D modeler Jason White from 2Create uses Lightwave to create UV maps for the space craft from previous module

08.01 – UV-Mapping A Space Craft
08.02 – Making Occlusion Maps
08.03 – Painting Dirt
08.04 – Adding Texture Details

MODULE 9: STONEMASON’S TEXTURING SECRETS

Pro 3D modeler Jason White from 2Create, follows along Stonemason’s great free PDF, and showcases some amazing texturing techniques

09.01 – Stonemason’s Texturing Secrets – Part 1
09.02 – Stonemason’s Texturing Secrets – Part 2

MODULE 10: MODELING & TEXTURING VICTORIAN FURNITURE

Pro 3D modeler Jason White from 2Create, takes you behind the scenes of DAZ 3D bestselling 2 Create / Dreamlight co-up, Steam Punk Hide Away, and shows you exactly how the Victorian style furniture were designed

10.01 – The Victorian Style

BONUS MODULE: A LOOK AT TOP MODELERS AND THEIR APPROACH

Bonus 1 – Stonemason (Bestselling DAZ 3D Vendor)
Bonus 2 – Jack Tomalin (Bestselling DAZ 3D vendor)
Bonus 3 – Keith Burlison (Modeler behind some models on Doom 3 / 4)

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